"I'm assembling new bleeping device in Kontakt, last
one was so twisting complicated, I've been getting
lost in it myself. I wanted to re-utilize the
engine, but simplify things a lot and add some new
twists. I've got working 'beta' version, if you'd
like to try it out. It's focused more on oldie
videogames kind of sounds and it has the same step
sequenced LFOs as previous bleeper. There's no
manual and no help hints; what I'd like to learn, is
if it's intuitive enough to get around by twist
random knobs approach."
Requires Kontakt 4, full version.