Construct uses three layers for each
Transient: the initial attack that you hear
at the very start of the drum. This can be a very
short sound that accentuates the drum by making it
stand out in the mix. Some of Construct's drums,
such as the bass and tom, have options to utilize FM
synthesis in a specific way that creates a sharp
attack transient that would work well in most modern
electronic music. I will also be sourcing several
sounds for this layer from Les Productions Zvon's
wonderful "Prepared Rhodes" collection to get some
interesting percussive elements going.
Tone: the central framework of the drum
sound. This is entirely based on drum synthesis like
pure sine waves, fm synthesis, noise oscillators,
etc. Typically this will provide some low end or
bass, but for some drums such as hi hats and
cymbals, the Tone might be of a more thin, metallic
Ambience: a backdrop for the drum sound,
providing some raw material for creating a subtle
ambiance that can really give the drum some
character. This layer will be based on sounds using
a convolution reverb technique that utilizes
acoustic sounds, tape noise, vcr fuzz, vinyl
crackles and other sonic artifacts.
Another aspect of Construct's
capabilities are the Modulators. Each drum has a
modulator section with 3 LFOs. These LFOs can be
used in three different ways: Regular LFOs that
evolve over longer periods of time; Shortwave LFOs
that can be retriggered to produce almost an
envelope-style modulation; and a more subtle, random
modulation reminiscent of Phonec's "Melt" feature.
These LFOs are entirely
customizable, but I currently have them setup as
defaults for these three types of modulation.
There are also some on-board effects
like soft clipping, bit reduction, downsampling, and
3-band EQs for each drum, as well as a universal Dub
Delay for use as a send effect (the modwheel
currently controls the feedback).
Construct will be a commercial
product, so the public beta will have an occasional
'demo-tone', other than that it is fully functional.
Pricing and pre-ordering will be
Please note that this is a beta
version, and although I made every effort to release
a stable one, it may be prone to bugs and will be
going through several changes over time until a
final v1.0 is released.
Construct is free public version.