ymVST was created by Atari chip
music freak Gareth Morris aka gwEm.
(3.84 mb) is a one oscillator synth. It`s a
synthesizer based on Commodore 64 software but it
can do a lot more.
It has 1 oscillator with 4 waveforms
(Saw, Triangle, Pulse,pitched Noise) ringmodulation
waveforms (Saw, Triangle,Pluse). PulseWidth Octaves
from -3 to 4.
1 ringmodulation oscillator with 3
waveforms (saw,triangle,pulse) PulseWidth,octaves
range -3 to 4 and notes C to B
2 LFOs with 19 waveforms,16
different BPM rates and manual rate an ADSR with
curves for the depth of the LFO.
A low/hi depth button
The LFOs can start when hitting a
key (GATE) start when you hit play in your sequencer
(FIRST) and start at any point (FREE)
Destinations are pitch, pw ,cutoff
4x16 step sequencers:
have 11 BPM rates,manual rate and
c64 rate.The BPM rates only work when you set the
sequence on BPM mode in Manual rate and in c64 rate
all the sequencers have the same rate.
1 waveform sequencer you can select
the following waveforms (saw, triangle,
pulse,pitched noise,RM Triangle,RM saw,RM Pulse)
Bitcrusher (308 kb) is an easy to
use, opensource distortion / bit crusher /
Not an instrument
but an effect, CMT Bitcrusher is ideal for taking
clean samples and turning them into dirty retro
noise. Simple, free and effective.
(839 kb) - If it’s Game Boy emulation you’re after
then you can do a lot worse than pooBoy, a
delightfully presented and powerful Game Boy VST.
Nintendo sounds, 25 presets and of course the
ability to twiddle settings and come up with your
own patches, pooBoy 2.0 is more than just a silly
(1.03 mb) - An intriguing selection of VST
instruments and effects, all with a glitchy and
will be of use here, but I’d recommend BITBOY which
claims to be a “circuit bent chiptune synth” (it’s
pretty crazy) and the bit-crusher plugin BIT BASHER
for crushing your pristine samples down to size.
(804 kb) - Commodore 64 (C64) soundchip emulation.
It emulates the
SID (MOS Technology 6581) soundchip. 1 OSC + 3 Stage
Wavetable (sine, saw, ramp, triangle, pulse, noise),
1 RingModulation Section + ADSR, HARD-OSC-SYNC, 1
Filter (LP/HP/BP/BR), PWM Controller, Arpeggiator in