- Fixed crash on unload with some hosts.
- Replaced GUI's font.
- Fixed messed up parameter's display on first
load with some plug-ins.
J's MIDI Tools is a
collection of free VST MIDI plug-ins. It includes:
CC Value Limiter:
Choose a CC to limit within a certain range.
Multi Channel Key Range /
CC Controlled (or not) MIDI
Transposer: It acts on any channel, and
when on, any CC assigned to increase/decrease
transpose will be filtered.
CC Time Blocker:
Some buggy MIDI controllers will send more than just
a 127 and a 0 value when you don't want, this is to
prevent any clandestine CC to get thru, which
otherwise would ruin, for example, tempo tapping.
When enabled, only one message of the CC you specify
(and only the values 127 or 0 get thru) will be
allowed within the defined time period.
CC64 Emulator: Just
a test tool, instead of sending the CC64 (sustain)
out, it will filter it and mimic its effect with
Inverts a CC's value (i.e. if it's 127, it will
become 0), this is aimed at inverted sustain pedals,
some older controllers don't have the option to
reverse the polarity.
Aftertouch To CC:
Remaps aftertouch/channel pressure to the desired
MIDI Random Note Delay:
introduces a configurable random delay on every note
on message, up to 200ms (which is clearly too much).
For example, to provoke slight timing drifts in
layered instruments of a brass section.
Switcher: Define an origin channel, a
destination channel, and a CC to change the routing
from original->dest. For that CC's value <= 64:
originalChannel. For that CC's value > 64:
originalChannel->destCh. Note: any MIDI message
except note on's from the original channel will
always be doubled into the destination channel as
well, this is to prevent any surprises.
Switcher: Instead of a CC, any velocity
value above the specified trigger will change the
note's channel. Except this difference, all the rest
from above applies.
VST Metronome: A
very simple metronome for practicing purposes,
outputs audio or MIDI "ticks" (configurable
channel/notes), can be run synchronously or
asynchronously with the host's tempo.
J made this for making brass section chords. If you
only play one note, the original channel will go
thru unchanged. When 2 or 3 notes are played at the
same time, the original channel will be routed to
the ones defined for low/mid/high notes.
Since in real life you'll never hit
the two/three notes in the same exact instant, the
algorithm calculates the lower / mid / higher notes
each time a note on message is received, so if you
have already pressed two keys and press the third
one later, the ones that are not according to the
new low/mid/high calculation will be "noted-off",
the channel change will be made, and new note-ons
will be sent again.