
What you get:
- A detailed 36 bar physics simulation.
- Collisions, gravity and audio accurately
portrayed.
- Photo-realistic 3D representation.
- Velocity and sweep analysis simulates
movement through the chimes.
- Highly optimised.
What you don't get yet:
- Any parameter controls.
- Alternate layouts.
- Full version will include gravity, material
and audio tone and pitch controls.
- Mac version not available yet.
Use the Natural (or White) MIDI
notes to sweep up the chimes (C3 to C8). The start
and direction of sweep, combined with speed, are the
main contributors to the output of the chimes - it's
not about hitting individual notes. Note that the
MIDI notes do not directly correspond to the actual
semitones the chimes are tuned to. The white notes
were chosen for ease of keyboard sweeps. It's the
style of play that's important here.
This is an early beta version. The
3D models will have more detail later on, although
when playing this early version you may notice that
the strings holding the bars bend around the wooden
beam at the top. Being completely virtual, there may
be dozens of options available in the final version;
gravity, size, tuning, dampening, sound tweaking and
materials - the bars can have any length and pitch.
The free beta version 0.1 is
available for Windows as a VST instrument plug-in.
Visit:
QuikQuak